Create 3D Game Assets

Generate game-ready 3D objects from text or a reference image, treasure chests, supply boxes, weapons, tools, keys, potions, pickups, and more. Cipher delivers clean meshes with textures and optimized defaults for game scale.

A stylized wooden treasure chest with metal bands and a central lock is displayed on a dark grid floor inside the Cipher interface. The chest has a curved lid, weathered wood texture, and worn metal reinforcement, matching a fantasy RPG aesthetic. On the right side of the screen, the chat panel shows the user's request: “Create a stylized treasure chest for a fantasy RPG. Low-poly friendly.” Cipher confirms: “Locked in: Create a stylized treasure chest for a fantasy RPG. Low-poly friendly. I’ll draft some models now. Proceed?” The user replies, “Looks good.” The bottom of the interface includes icons for various backgrounds and downloading the model.

Ask like this (from text)

Sci-fi supply crate for a shooter. Modular panels, decals area, wear & tears.

Tips

  • Think gameplay first: mention how it’s used (pickup, environment prop, melee).

  • From image: .png/.jpg/.jpeg, max 10 MB.

  • Avoid overly busy references; clear silhouettes convert better.

  • Bulky or floating parts may need a note (e.g., “merge into single mesh”).

Examples or videos

(Team to add user examples)

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